Holy Emblem - Tarnum’s Culpability

Tarnum's Culpability

Name: Tarnum’s Culpability

Type: Neutral

Order Goodness Neutral Chaos Evil

Name [2-piece Set Effect] [4-piece Set Effect] [6-piece Set Effect]
Tarnum’s Culpability <2> Holy Emblem ATK +15, Holy Emblem DEF +15 <4> Increases deployed units’ DMG Reduction by 4% for each unit of the same faction deployed in your lineup. <6> Holy Emblem ATK +37.5, Holy Emblem DEF +37.5
Tarnum’s Culpability <2> Holy Emblem ATK +1.5, Holy Emblem DEF +1.5 <4> Increases deployed units’ DMG Reduction by 1% for each unit of the same faction deployed in your lineup. <6> Holy Emblem ATK +4, Holy Emblem DEF +4
Tarnum’s Culpability <2> Holy Emblem ATK +4.5, Holy Emblem DEF +4.5 <4> Increases deployed units’ DMG Reduction by 2% for each unit of the same faction deployed in your lineup. <6> Holy Emblem ATK +11.5, Holy Emblem DEF +11.5
Tarnum’s Culpability <2> Holy Emblem ATK +9, Holy Emblem DEF +9 <4> Increases deployed units’ DMG Reduction by 3% for each unit of the same faction deployed in your lineup. <6> Holy Emblem ATK +22.5, Holy Emblem DEF +22.5
Description
When you have a Blue Holy Emblem, it’s guaranteed to have 2 basic attributes and 1-2 additional attribute(s), which are generated randomly
When you get a Green Holy Emblem, it’s guaranteed to have 2 basic attributes and 1 additional attribute, which are generated at random
When you have an Orange Holy Emblem, it’s guaranteed to have 2 basic attributes and 3-4 additional attributes, which are generated randomly
When you have a Purple Holy Emblem, it’s guaranteed to have 2 basic attributes and 2-3 additional attributes, which are generated randomly

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